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Posts Tagged ‘Heavy Rain’

Heavy Rain DLC On Hold Indefinitely Sunday, June 20th, 2010

What do you mean we've been put on hold?

Sad news for those expecting more Heavy Rain DLC. Game Informer has just revealed that while speaking with Sony at their PlayStation Booth about the future of DLC they said that it was put on hold indefinitely because their main priority right now is to focus on support for the PlayStation Move.

If you remember the only Heavy Rain DLC to date was entitled “The Taxidermist” and was first available for those who pre-order the game and was revealed later that it would be on the PlayStation Store. DLC for Heavy Rain may continue once the Move has launched but until then, don’t keep your hopes up.

Posted By: Andrew Flores | Comments Off
GameStop’s DLC is a Heavy Drain Monday, February 22nd, 2010

IGN has found information through the Heavy Rain GameStop listing that the first batch of free downloadable content adhering to the game’s launch, known as The Taxidermist, is undergoing a week’s delay.

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Posted By: Chris Reiter | Comments Off
Heavy Rain Demo comes this Thursday. Tuesday, February 9th, 2010

Get a taste of Heavy Rain this Thursday

In the forecast for Thursday, there looks to be a chance for some Heavy Rain well, the demo that is. In case you haven’t found the secret way to download demo, you’ll have a chance to  see what all the fuss is about. Heavy Rain releases on the 23th later this month.

Posted By: Andrew Flores | Comments Off
Leaky Heavy Rain Intro Monday, February 1st, 2010

Google Nachricht has leaked footage of Heavy Rain’s opening cinematic from a German source. Head to the site to see it for your own eyes!

Posted By: Chris Reiter | Comments Off
Play as the Origami Killer in Upcoming Heavy Rain DLC! Thursday, January 21st, 2010

David Cage, the head of Heavy Rain developer Quantic Dream, was recently interviewed by a French Web site (GameBlog.fr), where a number of characters were revealed to appear in the game’s ‘Chronicles’ downloadable content that will launch shortly after the game’s February 23rd date.

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Posted By: Chris Reiter | Comments Off
Amazon Reveals Heavy Rain Boxart Monday, January 11th, 2010

The Official Boxart Revieled by Amazon

Retail site Amazon.com, has possibly slipped out the North Amercian Boxart for Heavy Rain which hit’s stores February 23. So with this being the “boxart”, what do you guys think of it compared to the EU boxart?

Posted By: Andrew Flores | 1 Comment »
Pre-ordering Heavy Rain Will Get You Heavier Rain Friday, December 18th, 2009

The Official PlayStation Blog has word on a newly announced pre-order program for Heavy Rain that launches today! U.S. and Canadian residents that place their order for Heavy Rain will receive “Heavy Rain: Chronicle One – The Taxidermist,” the first volume of The Heavy Rain Chronicles at no additional cost.

"Must hurry. Gotta get me some Heavy Rain freebie!"

"Must hurry. Gotta get me some Heavy Rain freebie!"

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Posted By: Chris Reiter | Comments Off
Heavy Rain Delays Trophies Tuesday, December 15th, 2009

Do those trophy messages that pop up on the screen during gameplay ever annoy you, or take you out of the gaming experience? Heavy Rain’s developer, Quantic Dream, looks to have found a solution! Coming in 2010, this crime-engrossed adventure story is one that’s looking to keep players focused on the tale rather than on the reward system that comes with it.

The trophy would <i>so</i> clash with this kitchen set!

The trophy would so clash with this kitchen set!

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Posted By: Chris Reiter | 1 Comment »
Heavy Rain Demo is on it’s way Tuesday, November 3rd, 2009
heavy-rain-20090522040015485

Players will get a chance to play the E3 Demo

Recently posted on G4, David Cage has just announced a Demo that will be coming on PSN sometime this year or possibly early next year, here is what’s quoted from the G4 interview:

G4: Have you considered releasing a short demo via PSN of a scene such as the Norman Jayden junkyard fight, to convey what the game is to gamers who don’t follow enthusiast media?

DC: Definitely. We are currently working on a demo, which is a real challenge. Finding one scene that can convey what we are trying to achieve with Heavy Rain is something really difficult. If we show an action scene, some players will think that this is what Heavy Rain is all about, and it is the same thing if we show an exploration scene. The problem is that each scene of the game offers contextual game play, which is something very difficult to explain and convey in a single demo. Demos are often a double-edge thing: if you don’t release one, players may think that you have something to hide. We also know many good games that ended up not being massive hits because the demo could not convey the quality of the game behind it.

Because Heavy Rain is a new concept and since many gamers will want to check what it is before buying it, we will be releasing a demo. We just need to find the best scene for it.

Posted By: Andrew Flores | Comments Off