
A desperate message is heard throughout the wastes and you learn that this is more than a message. It’s a quest into The Pitt.
You meet a man named Wernher who asks you to help him get a cure that raiders in an area in Pittsburgh know as the Pitt have created to cure his fellow slaves. You accept and begin a quest to free his slaves, upon entering The Pitt, your greeted with a welcome comity of raider who go guns blazing on you as you try to enter. Once that’s taken care of, you start to make your way into the Pitt and realize that this is worse the capital wasteland. The slaves are being mistreated, and horribly taken care of and you then decide whether you want to help out the slaves, or the raiders.
This was a good way of opening up seeing how grimy and dirty, The Pitt really is. As soon as you get there you know this way different from the capital wasteland, the environment feels totally different and takes you away from that comfort zone that is the capital wasteland. Once your in the pitt, you can either be disguised as a slave or go guns blazing, but I chose to go with being a slave. I lost everything and had to work my way to get close to the leader of the pitt. You’ll fight in an arena to earn your place and you’ll collect steel ingots in the steelyard with new creatures to fight called trogs and boy are they creepy.

The Pitt, is a horrible place that you may choose to save or let it stay under the hand of the raiders.
The Pitt looks great on PS3 as it was on it’s counter parts. Everything you can expect in the Pitt is all here. The Auto Axe is possibly the most bad ass weapon that my character has ever held but there is a bug where it will sometimes disappear from your characters hands although your still equipped with it and well as making your Pipboy-3000 disappear as well. The gameplay is still that same however, if you have read my past review on Operation Anchorage, I found a lot of issues on there and I sadly found some on here. The framerate would drop randomly and the game would occasionally freeze here and there but when it was all smooth the Pitt wasn’t bad. It felt like, there was something missing without this content after exploring the wasteland this was much needed to visit another area other than D.C. . This content wasn’t as bad as Anchorage but, their noticeable.
Sounds are a bit different when visiting the Pitt. The sounds of the game make you feel like there is a lot going on in the Steel Mill and how horrific the place is. Another bug I encounter was with the audio again, sometimes there would not be any sounds at all or sometimes the dialogues would just not be up to sync or there wouldn’t be any dialogue at all which was bugging me as well.
All in all, The Pitt is a very interesting piece of content, the quests are good as well as the new weapons that you’ll receive upon visiting The Pitt. Hopefully Bethesda can fix the issues in the other DLC.
Scores:
Presentation: 7.5
The Pitt is interesting for those wanting to see what Post-Apocalyptic Pittsburgh is like.
Graphics: 8.0
A new area to explore and wander around, The Pitt looks good.
Sound: 8.0
Hearing sounds of the mill makes it great, but the dialogue bugs should be fixed.
Gameplay: 8.5
Still the same but new choices make you decide how you want this DLC to play out although there are bugs that will disrupt your play through.
Replay Value: 8.5
Once your done you can still come back to explore some more and do some side quests afterwards
Final Score: 8.1
Tags: Bethesda, Fallout 3, PlayStation 3
